Weekend Gaming Update – April 13
I am getting really bad blogger ADD right now. I have a myriad of topics I want to talk about and I am finding it hard to focus and write on just one. Needless to say, there should not be much of a blogging drought here anytime soon.
This weekend was dominated by Guild Wars. A lot of Guild Wars. Rynala and I got our characters from level 12 to level 20 in Nightfall campaign and then ran all the way from Lion's Arch to Ascalon City in Tyria. Before we finish the Nightfall campaign, we are probably going to go through the entirety of the Prophecies and Factions campaigns. We are both really enjoying Nightfall, but we also want to go through the full story with these characters chronologically. Plus, the second to last mission in Nightfall makes a lot more sense if you play through Prophecies and Factions first. We would have played a lot more but Rynala had quite bit of homework to finish over the weekend too.
We ran 25man Naxx together on Thursday night. She got quite a few upgrades, but unfortunately only one holy paladin item dropped in the entire run and I already had it. Bad loot luck is really getting infuriating.
The herbs that I talked about last week are selling pretty well. I seem to have found a pretty good price point at about 25-28g per stack of herbs. I have made roughly 2500g already and if the rest of my herbs sell at the same price, I should make another 4500g from those. This will put me pretty close to 10k gold. I wish I had the patience to be a great businessman. There are so many things in the game I would buy, such as a motorcycle and the three-person mammoth mount.
This week my plan is to split my time between Guild Wars and some Xbox360 games I have been neglecting.
My immediate goal in Guild Wars is to create a 55 monk. 55 monks is a specific setup for a month that is based around farming. Monks have a base of about 480 health at level 20, so you equip yourself with runes so your health is reduced down to 55 health and then use an enchantment that does not allow you to take more than 10% of your life as damage per hit (so you suffer a max of 5 damage per hit). With a bunch of health regenerating enchantments on your character, you heal faster than you take damage since you take so little damage. It will be an interesting experience.
As for my 360 games, Culdcept Saga and Fable 2 are at the top of my list. I think I am about a third of the way through Culdcept Saga and I really am enjoying the gameplay so I am anxious to finish it. In Fable 2, I finally want to create a new character (I have not played any Fable 2 since my last Xbox was stolen) and finish getting all the achievements in the game. I think I may just return Grand Theft Auto 4. I am about three hours into it and the story and game just are not grabbing me. That is a little disappointing.
Also, I have a twitter now.